GDC 2015 – Nvidia Announces the Shield Console

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Nvidia is entering the realm of consoles with an Android-based device at a great price point.

Nvidia announced a new addition to its Shield lineup of devices, an Android-based living room device capable of 4K playback and capture, during its Game Developers Conference 2015 press event.

“First, Shield is based on the most popular OS in the world. Second, the richness of the Google Play store, with it huge range of applications,” Nvidia CEO Jen-Hsun Huang said. “Third, it syncs with all my other devices. Finally, it has an incredible voice search capability.”

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The Shield next to a screenshot of a concept of the Nvidia Grid store.

The Nvidia Shield can run both local, and streamed games via its Nvidia Grid subscription-based game streaming service, up to 1080p at 60fps. The gaming-centric device will launch with more than 50 game on the Grid Store.

Notable games mentioned during the event include ports of Doom 3, Crysis 3, Portal, Star Wars: Knights of the Old Republic, Half-Life 2: Episode 1, The Talos Principle, Borderlands: The Pre-Sequel, The Witcher 3, Dead Rising 2, Metro Last Light Redux, Metal Gear Rising: Revengeance, Batman: AO and Ultra Street Fighter 4.

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The Nvidia Shield Console

The set-top box and console hybrid packs a Tegra X1 processor, which sports a 256-bit Maxwell GPU with 3GB of memory. Its body features a MicroSD slot, a Micro USB 2.0 port, two USB Type-A 3.0 ports, gigabit Ethernet port, and HDMI port.

The Nvidia Shield supports Android Bluetooth 4.1 and dual-band 801.11ac Wi-Fi connections, 7.1 and 5.1 surround sound over HDMI and an IR receiver.

The device will ship bundled with the Shield Controller for USD$199. It will be interesting to see whether there will be a market for this or not considering the low price-point.

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