Mario Kart Series Retrospective – Part 1


Mario Kart: Super Circuit (GBA, 2001)

Mario Kart: Super Circuit was the first game in the series to be featured on a handheld console. It built upon the 4-player multiplayer modes in N64 by utilizing the Game Boy Advance link cable. Players only required one copy of the game to play with 4 different people linked up which was a huge bonus. This was limited to only the Extra Mushroom Cup and different colours of Yoshi due to technical limitations. Those limitations aren’t present if each player has a cartridge. It was the only game in the series to feature signs for upcoming turns.

Mario Kart: Super Circuit


Mario Kart: Super CircuitCredit:

  1. Mario
  2. Luigi
  3. Yoshi
  4. Princess Peach
  5. Toad
  6. Bowser
  7. Donkey Kong
  8. Wario

Game Modes

Most of the game modes in Mario Kart: Super Circuit are pretty much the same as the previous two games, but there are a few exclusive modes and features for this game. Quick Run is a 1-player exclusive mode that allows the player to drive around the level with no restrictions. Players can also now download other players ghosts through a link cable in an attempt to beat their times.

  • Mario Kart GP (50cc, 100cc, 150cc)
  • Time Trials (1 Player)
  • Vs. (2-4 Players)
  • Quick Run (1 Player)
  • Battle Mode (2-4 Players)


Mario Kart: Super Circuit

This game featured 40 tracks which is the third most tracks featured in a Mario Kart game after 8 and 8: Deluxe.

Mushroom CupFlower CupLightning CupStar CupSpecial Cup
Peach CircuitMario CircuitLuigi CircuitSnow LandLakeside Park
Shy Guy BeachBoo LakeSky GardenRibbon RoadBroken Pier
Riverside ParkCheese LandCheep Cheep IslandYoshi DesertBowser Castle 4
Bowser Castle 1Bowser Castle 2Sunset WildsBowser Castle 3Rainbow Road

Mario Kart: Super Circuit is the first title in the series to feature retro tracks. The extra cups are just the tracks from Super Mario Kart on the SNES.

Extra Mushroom CupExtra Flower CupExtra Lightning CupExtra Star CupExtra Special Cup
Mario Circuit 1Mario Circuit 2Bowser Castle 2Vanilla Lake 1Koopa Beach 2
Donut Plains 1Choco Island 1Mario Circuit 3Bowser Castle 3Ghost Valley 3
Ghost Valley 1Ghost Valley 2Koopa Beach 1Mario Circuit 4Vanilla Lake 2
Bowser Castle 1Donut Plains 2Choco Island 2Donut Plains 3Rainbow Road


Battle Courses

Battle Course 1Battle Course 2Battle Course 3Battle Course 4


Mario Kart: Super Circuit


This was the first game in which the 3-star ranking system was used in the series.

Depending on a player’s performance in GP, the player can achieve one of the following eight ranks:

  • Triple Star: The player must score first consistently in the GP races and has fulfilled the requirements as stated below.
  • Double Star
  • Single Star
  • A: The player has collected all 36 points.
  • B: The player has collected at least 30 points.
  • C: The player has collected at least 25 points.
  • D: The player has collected at least 20 points.
  • E: The player has not fulfilled the above-stated requirements.

There are other factors that affect your ranking including things like what character you choose, how many coins you collect, and how often you brake just to name a few.


  1. Banana Peel
  2. Green Shell
  3. Triple Green Shell
  4. Red Shell
  5. Triple Red Shell
  6. Mushroom
  7. Triple Mushroom
  8. Spiny Shell
  9. Thunderbolt
  10. Star
  11. Boo

Mario Kart: Super Circuit was a worthy addition to the Game Boy Advance and it was a big hit to be able to take Mario kart on the go. Including all the original SNES levels was another thing that really helped it along. It was a solid game for its time.

On to the Gamecube for Mario Kart: Double Dash!