In our The Amazing Spider-Man 2 Game Review, we’re looking at Beenox’s 2014 movie tie in to see if it’s still worth playing. Find out our thoughts right here!
|Release Date||April 29, 2014|
|Platforms||PC/PS3/PS4/Xbox 360/Xbox One/Wii U|
I’ve been a big fan of Spider-Man since I was a little kid. I remember having a few different Spider-Man action figures that I really enjoyed as well as some comics. What I really loved was a game called Spider-Man and Venom: Maximum Carnage for the SNES and Genesis. That was the first time I got to play as Spidey in a video game and it was awesome as a 6 or 7-year-old. I only played a couple other Spidey-centric games since then which were both simply titled Spider-Man on PS1 and PS2 which were both good games at the time. I just don’t remember much of them now. That brings me to today and FYIG’s The Amazing Spider-Man 2 Game Review!
The Amazing Spider-Man 2 starts out with Peter Parker walking through New York City and seeing his uncle Ben get shot. It’s the classic story that we’ve seen in a couple Spider-Man movies now. It doesn’t take much time to get into the action as soon you’re in your suit and ready to take on the world. From the moment you sling your first web and start to traverse the city, you feel a sense of freedom that is almost addictive. Your webs have to actually attach to the building (unlike some of the past Spider-Man games). That bit of staying true to how Spidey actually moves makes a big difference. Spider-Man can move faster and smarter because you have better control over how he moves. The left trigger shoots web out of his left wrist, the right shoots it out of his right wrist. This gives you the ability to make quick turns and chase enemies with ease.
It’s when Spidey stops swinging through New York and starts fighting the bad guys that the game starts to become a bit of a slog. Spider-Man is pretty over-powered from the very beginning and you never really feel like you’re in danger. As long as you’re good at pressing the counter button when someone is about to attack you, there isn’t much to worry about. I just attacked until I saw my Spider-Sense tingle, and then I pressed that button. More often than not, I escaped each battle unscathed. It gets a bit harder later in the game when you have to deal with armoured enemies, but your character is more than equipped to handle those enemies in quick fashion as well. Of course, it helps when some of the enemies get stuck running in place or facing a wall. It doesn’t help that the camera gets all messed up when you’re trying to move it with Spider-Man’s quick moves and I’ve taken some cheap shots a few times because of it.
Spider-Man does gain upgrades as you go through the game, but not many of them feel all the necessary unless they’re required to defeat an enemy. It’s nice to be able to shoot a web and have it stick someone to the wall or pull a gun out of an enemy’s hand, but I managed just fine for most of the game without many of the higher upgrades. Not only does Spidey have skill upgrades, but he also has different suits that he can use like Ultimate Spider-Man and Spider-Man 2099. There are quite a few to acquire and it’s cool to give him a different look. These suits also have different perks with some being more resistant to different elements than others while some recharge health faster or have a higher defense than others. It allows you to strategize a little bit to achieve the best results in battle.
The missions in The Amazing Spider-Man 2 are really short. I finished most of them in about 15 minutes and it didn’t take me much more than 6-7 hours to finish the whole 14 mission campaign. The general structure of the mission is almost always the same with Peter investigating and taking pictures, then Spider-Man taking care of the heavy-lifting getting through a short section of enemies before having a boss battle. Even the story is pretty skewed to make sure it gets as many super-villains into the game as possible. I definitely wouldn’t play this game for the story. There are interactive dialogue sequences, but it does nothing more than allowing you to choose which order you ask the questions. It’s very formulaic and there isn’t much change throughout the entire campaign.
There are random side-missions and different items to collect in addition to the main game, but it won’t really take you much time to collect all of the other stuff once you’re focused on that. You have to take pictures for The Daily Bugle in main missions and 30 spots located around the map. There are also another 30 Oscorp crates to destroy once you upgrade your webbing. There are even 300 comic book pages that you can collect to make up comic books at a comic book shop owned by none other than Stan Lee. This is a cool hub to view concept art, action figures, and the comics themselves. Similarly, going back to Aunt May’s house allows you to switch your costumes. The best side-missions are the 5 Russian hideouts the require some stealth and net you different Spidey suits. If you get caught, you have to replay the mission, but they’re pretty quick and these are the ones that made me feel like Spider-Man the most. The stealth takedowns are great when they work, but there’s no way of knowing exactly how close you have to be until enemies suddenly glow purple allowing you to silently take them out.
The best side-missions are the 5 Russian hideouts the require some stealth and net you different Spidey suits. If you get caught, you have to replay the mission, but they’re pretty quick and these are the ones that made me feel like Spider-Man the most. The stealth takedowns are great when they work, but there’s no way of knowing exactly how close you have to be until enemies suddenly glow purple allowing you to silently take them out. I still enjoyed them, I just wish there were about 5 more in the game. The worst ones were all the things you had to do to keep your hero meter full like disabling bombs and saving people from fires. If you don’t pay attention to these, you become a menace and the police come after you all throughout the city. It’s annoying filler and after about 5 of these missions, it gets really old.
The Amazing Spider-Man 2 was a good example of a game that was rushed out to meet a movie release. It felt incredibly short for what it could have been. I felt like I was just getting into the game and it was over. There were some good base mechanics here, but it just didn’t feel like there was enough substance here to make it a memorable Spider-Man game. I would only recommend this game to big fans of Marvel and Spider-Man. It’s a fun game to start off, but it quickly gets repetitive and doesn’t feel much different from any other superhero game I’ve played in the last 10 years.