2K today announced that WWE 2K18, the forthcoming release in the flagship WWE video game franchise, will be released on Nintendo Switch this fall. The news marks the first time in five years that a WWE video game will be available on a Nintendo platform.
In celebration of the game’s highly-anticipated debut on Nintendo Switch, WWE 2K18 cover Superstar Seth Rollins appeared in a special video announcing the series’ return to Nintendo platforms.
The WWE 2K website specifically mentioned all of these features coming to Switch.
“Get ready for eight-man matches, a new grapple carry system, new weight detection, thousands of new animations and a massive backstage area. A brand-new rendering engine also gives WWE 2K18 a visual overhaul and will bring the drama of WWE to life like never before.
A new MyCareer experience puts you on the path to greatness as you journey along on the road to WrestleMania. Explore WWE like never before through free-roaming backstage, conversing with WWE Superstars, forming alliances, making enemies, seeking out quests, and strategizing for upcoming matches.
Can your MyPlayer make it to the WWE Hall of Fame? Introducing the all-new Road to Glory. Compete with opponents online to improve your MyPlayer by earning unlockables, boosts and upgrades all while securing your entry into special events that are held alongside real-life WWE special events, such as pay-per-views.
Customize WWE like never before with an even deeper set of customization tools and the new Custom Match option. The robust Creation Suite also offers even more detailed features for Create-a-Superstar, Create-a-Video and Create-an-Arena.”
Developed collaboratively by Yuke’s and Visual Concepts, a 2K studio, WWE 2K18 is not yet rated by the ESRB. WWE 2K18 is currently scheduled for worldwide release on October 17, 2017 for the PlayStation 4 computer entertainment system and Xbox One, as well as Fall 2017 for Nintendo Switch. Early Access players will receive their copies and in-game bonuses beginning four days early on October 13, 2017.