We’re taking a trip back to 1997 today for our Rampage: World Tour Review. Find out what we thought about George, Lizzie, and Ralph right here!
|Release Date||September 30, 1997|
|Developer||Game Refuge Inc.|
|Players||1-2 Players (1-3 on N64)|
There are many video games throughout history that I have fond memories of from when I grew up. Some games are based purely on nostalgia, some are because of fun times with friends, and some are from how purely annoying they were to play. I’m going to talk about one of those games today in my Rampage: World Tour Review. Is it quite as good as I remember? Well, not quite, but there’s still some fun to be had here.
Rampage: World Tour is the second game in the series and came out in 1997, 11 years after the first game did in 1986. There isn’t much that changed after those 11 years, Rampage: World Tour is still similar to the original game in almost every way. The graphics are much more improved and the levels are a bit larger, but it’s still the same addictive formula. You’re still choosing one of three monsters to destroy as much as you can in a given location. The big difference is that now there is a little bit of a story to go along with all this destruction.
The story begins with our three main characters (George, Lizzie, and Ralph being mutated into giant monsters. They get mad at the company that’s producing the goo that’s mutating them and start destroying everything in their path all around the world and hopefully destroying the plants that are manufacturing this goo. It’s a rather simple story, but what more do you really need with a game like this? You’re causing destruction all around the world and that’s all you really need to know.
The game looks pretty good for a 1997 video game. The graphics have certainly improved from the original 1986 version, but the game retains the same feel of the original game with the 2D action style that made it so popular. There are some nice effects when you break down a building or set one on fire. I also thoroughly enjoyed the fact that your monster pukes when he eats something that doesn’t agree with them. The sounds are equally as good with things like air raid sirens, explosions, and things of that nature pulling you into this wasteland environment from all the carnage you’re causing.
The gameplay is another thing that sticks to the original formula. Your monster can now kick which helps destroy buildings and ground vehicles much easier. It’s also nice to be able to transition between that and punching to plow through cities faster than ever. This is important because if you take too long, citizens will evacuate the city. There are a lot of new maneuvers that you can perform as well including jumping on a plane and using its weapons for yourself, bouncing off buildings, and more. It’s cool to figure out all these little extra things that you can pull off and it really gives you the incentive to keep going through the game.
Rampage: World Tour took a successful formula and brought it into a new era in 1997. The game didn’t really take a lot of chances and innovate in any meaningful way and that makes it suffer a little bit in today’s gaming landscape. It’s still a fun action game to play with a friend or two and it will keep you occupied for at least a little while. Unfortunately, the repetitiveness of the gameplay really makes it tough to play this game for more than an hour or two at a time. It’s not the best game in the series, but it’s definitely one that is worth a look if you haven’t played it before.
|Good graphics for the time||Repetitive|
|Lots of levels||Doesn’t improve much upon the original|