With Agent Nightshade dead, Bond must now reclaim the vials taken from him in the last mission. A quick mission basically chasing down a van and hitting it with an EM Pulse.
Bloch's men are after Bond and agent Nightshade. In an on-rails level, Bond has to basically blow up anything related to Bloch and his men as they try and chase Bond and Nightshade through the city on their way to the Identicon factory.
Time for a new game. This time we are doing our first GameCube game! Or second, if you count 1080 Avalanche that went up last week. For the first mission, Bond has to locate a missing CIA agent.
Experience the chaotic and heart-racing action in Hot Wheels Unleashed!
It's all downhill from here. Time to take to the slopes in a one-off video. Plenty of fun to be had!
Final Level! This one is only accessible by collecting all the shards in the game. After a short run through a beginning area, we get to the true boss. Second most difficult in the game in my opinion with the most difficult being Miracle Matter. Still, pretty much a breeze of a level once the boss trick was figured out.
Last round of missed shards before going on to what I believe to be the most annoying boss in the whole game. It can only be damaged by the ability that matches it. Which is a bit of a pain. But of course, like always, we get it done!