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The vial case retrieved in the last mission contains blood samples along with the initials of major world leaders. One vial is labeled differently though. It seems to be targeted for a British diplomat currently under report. Bond must infiltrate the Embassy and break into a room the diplomat is obsessed with protecting to learn more information. A quick in-and-out mission with a dart gun for zero fatalities.
One final video before going on to the boss. Because to get the boss, we have to get all the tokens. We didn't miss that many, but we are still taking time to get them.
The first homeworld! Not a lot to see here this time around. We will need to come back through again at another time.
Playing a new game! When an attempted vacation goes horribly wrong, Spyro gets launched into a new realm and is enlisted to get rid of Ripto, a dinosaur-looking dictator with a Napoleon complex.
Bloch's men are after Bond and agent Nightshade. In an on-rails level, Bond has to basically blow up anything related to Bloch and his men as they try and chase Bond and Nightshade through the city on their way to the Identicon factory.
We've finally made it to the airport. Gotta spend some time where all the luggage goes, jumping around conveyor belts and wandering through a maintenance bay, but we also finally got the last power-up needed to go back and get the missed tokens.
Time for a new game. This time we are doing our first GameCube game! Or second, if you count 1080 Avalanche that went up last week. For the first mission, Bond has to locate a missing CIA agent.