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Off into a world under siege by.... birds. With heavy munitions. Apparently, we must save these weird blob things that love their tall tales in order to receive the talisman and the orbs. I feel like a lot of eye-rolling was had.
The Seahorses have had their water stolen. How they are surviving out of water is apparently irrelevant but if we want to collect the talisman and orbs, I guess we need to dump the water back into their home. Enemies aren't too hard. The worst things are some mechanical sharks that are apparently insta-death.
Another world, this one inhabited by peaceful monks. Although peaceful might be a bit... misleading. Either way, for the first time so far we actually got EVERYTHING in a level in the first go-through.
The idols have come to life! And they are... hungry for hot dogs? This level has some wood cutters that have their idols come alive and steal their food. Due to an underwater part, this will (unfortunately) be another level we will have to backtrack to.
The first homeworld! Not a lot to see here this time around. We will need to come back through again at another time.
Playing a new game! When an attempted vacation goes horribly wrong, Spyro gets launched into a new realm and is enlisted to get rid of Ripto, a dinosaur-looking dictator with a Napoleon complex.