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FYIG Plays Star Wars: Rogue Squadron Part #19 – The Battle of Hoth

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This is it. The last video of the series. This time we are at the battle of Hoth. Honestly though, not my favorite depiction of Hoth from any game I've played. Pretty quick level overall.

FYIG Plays Star Wars: Rogue Squadron Part #18 – The Death Star Trench Run

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The famous trench run on the Death Star. Little different than the movie portrayed it, but not by much. Lots of laser fire and lots of downed rebel fighters. No Vader though.

FYIG Plays Star Wars: Rogue Squadron Part #17 – Beggar’s Canyon

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Time for the first bonus level. This time a race through Beggar's Canyon. Simple enough.

FYIG Plays Star Wars: Rogue Squadron Part #16 – The Battle of Calamari

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Set after the Battle of Endor and the destruction of the second Death Star, this semi-post game level sees Wedge leading Rogue Squadron in a squadron of V-Wings against World Devastators and infuriating TIE-Drones that can apparently stop midair and turn!

FYIG Plays Star Wars: Rogue Squadron Part #14 – Raid on Sullust

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Inside a volcano on Sullust, Rogue Squadron goes after a capacitor. But this is one of my most annoying missions yet due to all the seeking missile turrets. That has got to be the most annoying sound in the game. Especially when flying a Y-Wing.

FYIG Plays Star Wars: Rogue Squadron Part # 13 – Battle on Chandrila

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In retaliation for the raid on Fest, Moff Seerdon has decided to attempt to hold the planet of Chandrila hostage. Rogue Squadron is dispatched to protect a train to make sure relief supplies arrive without interference from the Empire.

FYIG Plays Star Wars: Rogue Squadron Part #12 – Escape From Fest

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During the battle at Taloraan, a group of commandos raided an Imperial facility on Fest and stole a trio of AT-PTs, Why they stole what appear to be the weakest things the Empire seems to have in its arsenal, I have no idea. Anyway, now it is up to Rogue Squadron to defend them so they can escape. This hardest level I've had to deal with so far. I swear the AT-PTs explode if an enemy even looks at them.