A Chinese themed area this time, complete with ninjas and a dragon. Luckily this didn't take as long as the last video, although it does still have some length to it.
Time for the first bonus level. This time a race through Beggar's Canyon. Simple enough.
Long video this time. Might start breaking these up by remotes. Only two in this level though. Inside a computer is a neat idea and the gimmick of needing a power up to cross certain areas is cool too. As far as gameplay, lots of trial and error.
Set after the Battle of Endor and the destruction of the second Death Star, this semi-post game level sees Wedge leading Rogue Squadron in a squadron of V-Wings against World Devastators and infuriating TIE-Drones that can apparently stop midair and turn!
A quick bonus level in the style of Indiana Jones, then off to a parody of Gilligan's Island. Where what appear to be some sort of odd witch-doctor things throw energy orbs to try and defeat Gex.
With the attack on Sullust being a distraction, Moff Seerdon shows up with the Empire to attack the rebel bacta tanks on Thyferra. After bouncing an X-Wing off his Sentinel-class landing craft a few times, he is taken out pretty easily.
A horror-themed area this time with references we surprisingly understood, its Smellraiser in Scream TV!
Inside a volcano on Sullust, Rogue Squadron goes after a capacitor. But this is one of my most annoying missions yet due to all the seeking missile turrets. That has got to be the most annoying sound in the game. Especially when flying a Y-Wing.
In retaliation for the raid on Fest, Moff Seerdon has decided to attempt to hold the planet of Chandrila hostage. Rogue Squadron is dispatched to protect a train to make sure relief supplies arrive without interference from the Empire.
Time for a new series. This one is from the late 90s and apparently filled with now outdated pop-culture references. It's Gex: Enter the Gecko.